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CustomisationUltimate Idea and Improvement Thread (356 Posts and 4899 Views) (Closed) | |
Topic Tags: Idea, Improvement | |
Member Early Adopter Sep 3rd, 2018 Posts: 113 Pixpets: 40 Pixdex: 29 | 5 Years ago Mar 12th, 2019 - 4:45 AM Nr. 341 #12884 okei so idk if i'm just dumb so i don't know how to get it to work, but if it's not already a part of the site, please, please, pleeeeease give us transparent text ;; v;; I use it for like, all of my coding, and I want to get rid of the white lines on my pets bios ;; v;; |
MahuruRaji's Signature || Mahu | she/her | 21 | Australia || | |
Member Feb 24th, 2019 Posts: 415 Pixpets: 96 Pixdex: 39 | 5 Years ago Mar 12th, 2019 - 6:53 PM Nr. 342 #12957 When you put an item into the grade averager, the list of items turning to just related ones that can be averaged with what you put in would be nice. Same with the seed averager! |
Ghostybees's Signature | |
Member Sep 26th, 2018 Posts: 398 Pixpets: 145 Pixdex: 47 | 5 Years ago Mar 12th, 2019 - 9:29 PM Nr. 343 #12967 Helping @kururu post this since this is discussed by us both regarding the rare color group %s of some pets as well as the state of devolution potions. Two things. 1. More incentive towards working for a rare color group on certain species for novelty purpose. Some pixpets have really low color %, e.g: #6-A Ursufuzz (50% White, 49% Cyan, 1% Magenta) #32-A Royowl (63% Purple, 29% Magenta, 7% Yellow, 1% Cyan) However there's a lot of other pets a player can go for that are also magenta or cyan with much higher rates (e.g, why get a 1% cyan Royowl when you can easily get a 49% cyan Ursufuzz?) I'd imagine getting a 1% magenta Ursufuzz or 1% cyan Royowl would be something for people to do once they've achieved all their other goals on the site, but with the current system it's difficult for a player to show off their prized rare pets. (Lack of good reason to actually go for them.) Personally when I look at someone's profile and see an entire wall of pets, I'm not going to go look through them one by one to check out which ones are rare, which likely makes it hard for the users to show off their accomplishments. I feel like the housing and placement system for furniture can help with this by allowing pets with low% colors to be able to find exclusive furniture (but with the standard slvl so it isn't gamebreaking). This rewards users who do decide to go after the low% colors. This would probably be somewhat similar to the Abstract Art collections (super rare + low weight + color specific), but limited to certain pixpet only, so it would be less likely that future pixpet release would not clash with the intended purpose (exclusive furniture being limited to pixpet as opposed to weight/rarity/color) If the exclusive furniture are not account-bound, lucky players who go for the rare pixpet colors are also able to make some extra income if they choose to sell the items to other players, which I'd imagine could be niche collectables to other players who may have also run out of things to do on the site. If the exclusive furniture were also to be accountbound (sellback only), it'd be a way to allow users to show off their ownership of their pet even without displaying the pet in their home. (Especially since theres limited pet slots in the houses) --- 2. State of Potion of Devolution Potion of Devolutions currently require a the Bar + Potion of Evolution + Devolution Fruit Juice to craft. Currently Devolution Bars are a bit too expensive/tedious to make compared to just getting a new pet and evolving it. Most evolving pets appear to be relatively easy to find or comparatively cheap to pick up from auctions. Most don't seem to exceed 50pc in cost, compared to Bars that seem to go for 250+ pc, plus the Potion of Evolution that go for 80+ pc-- both of which are required to devolve a pixpet. While levelling the pixpet to the evolvable level is a bit of a time sink, it might still be more worthwhile overall to re-level a pixpet via hoards (earning materials, pixcoins, etc) than sink additional 300+ pc into an additional Bar + Potion of Evolution for devolving. The only reason I can see anyone using Potions of Devolution is probably if they are attached to the pixpet's ID or birthdate, and not all players may feel the attachments so that lessens the demand for Potions of Devolution further. Suggestion would be to make Potion of Devolution easier to obtain, or maybe make a universal devolution bar instead of individual species specific devolution bars. (Note that all prices in this post are estimates from the auction house.) --- TLDR; suggesting perk for rare color pets (exclusive furniture) and suggesting nerf for things required to devolve pets. |
mink's Signature | |
Member Dec 15th, 2018 Posts: 100 Pixpets: 58 Pixdex: 30 | 5 Years ago Mar 14th, 2019 - 1:11 PM Nr. 344 #13161 3A "water everything" button would make my life much easier :D |
Umaro's Signature | |
Member Early Adopter Jan 30th, 2018 Posts: 74 Pixpets: 219 Pixdex: 71 | 5 Years ago Mar 14th, 2019 - 3:33 PM Nr. 345 #13173 1Being able to move items between houses at an interaction penalty would be awesome. It really sucks when I want a new house but I'm farming out extremely slow plants like Lucid Evolvulus flowers (10 days!!!! until first harvest) or Voxel Fruit, and I have to destroy them to move into a new house. Or if I have a pet that just went out on a hoard and is gone for another day+ It would be great if we could 'move' our items between homes; it would be a screen that shows items placed in the current house, and available spaces in the new house. You would place your items in the new home, place your pets whether hoarding or not, place your plants, and then push 'move'. At that point you would be unable to interact with your plants for an extra day (they stay at the current watering level!!), your pets would become unavailable for an extra day (that means no interactions from or with other users too!), and you wouldn't be able to place new items in your home or remove old ones until the house is done being moved. But at least you wouldn't have to destroy your plants, wait for all of your pets to return, and manually remove all items from your home back to your inventory. |
bgyoshi's Signature | |
Member Forum Moderator Jan 30th, 2019 Posts: 723 Pixpets: 336 Pixdex: 139 | 5 Years ago Mar 15th, 2019 - 6:36 AM Nr. 346 #13264 1could the pumpkin / plant page move down when you click 'water' like flight rising's nesting grounds do when you click 'hatch?' removing the extra scrolling is always nice. |
Kookaburra's Signature | |
Member Early Adopter Sep 8th, 2018 Posts: 382 Pixpets: 122 Pixdex: 43 | 5 Years ago Mar 15th, 2019 - 11:13 AM Nr. 347 #13276 I think it would be neat if we could decide how many pumpkins we want to harvest. So if we had a pumpkin plant with 2 flowers, we could for example harvest one flower and let the other one grow into a full pumpkin. That would make pumpkin management a bit easier. |
Faeryheart's Signature | |
Member Feb 2nd, 2019 Posts: 230 Pixpets: 140 Pixdex: 142 | 5 Years ago Mar 15th, 2019 - 11:40 AM Nr. 348 #13277 3I am so sorry I'm not used to this site's forums organisation and didnt look under each category before posting a suggestion thread (i dont even browse so i saw the header 'site discussion' and thought 'that's too broad, i guess i'll put it in help??) anyways I made this thread about interaction caps and I'll just copy what i said so that thread can get deleted So I try to keep on top of returning pixpet interactions with people, but having a limit of 6 makes this really hard, and I'd love to keep clicking eggs and pixpets, even if there was no reward for me from it Obviously, with all the rewards from letteries, and with the sellback feature now including plant seeds, removing the cap entirely would be a disaster; so what if the cap of 6 stayed in place for how many times a day you could get thing from lotteries/eggs, but after that you could keep interacting with pixpets/eggs and raising their slvl/hatchtime? If the cap for how high a pixpet's slvl stays, I don't see how this would negatively impact gameplay :o but I'm curious what others thoughts might be |
Overcast's Signature | |
Member Early Adopter Forum Super Moderator Online Apr 6th, 2018 Posts: 1564 Pixpets: 322 Pixdex: 157 | 5 Years ago Mar 15th, 2019 - 8:03 PM Nr. 349 #13307 Quote by: @Shyads I am so sorry I'm not used to this site's forums organisation and didnt look under each category before posting a suggestion thread (i dont even browse so i saw the header 'site discussion' and thought 'that's too broad, i guess i'll put it in help??) anyways I made this thread about interaction caps and I'll just copy what i said so that thread can get deleted So I try to keep on top of returning pixpet interactions with people, but having a limit of 6 makes this really hard, and I'd love to keep clicking eggs and pixpets, even if there was no reward for me from it Obviously, with all the rewards from letteries, and with the sellback feature now including plant seeds, removing the cap entirely would be a disaster; so what if the cap of 6 stayed in place for how many times a day you could get thing from lotteries/eggs, but after that you could keep interacting with pixpets/eggs and raising their slvl/hatchtime? If the cap for how high a pixpet's slvl stays, I don't see how this would negatively impact gameplay :o but I'm curious what others thoughts might be I support this. I have a very long list of people to return interactions to, and I think this would solve the SLVL famine xD |
BK47's Signature | |
Member Early Adopter Aug 28th, 2018 Posts: 238 Pixpets: 28 Pixdex: 42 | 5 Years ago Mar 18th, 2019 - 3:24 AM Nr. 350 #13584 1Remove the ability to sell eggs back to ththe server for eggs that are currently placed please. I almost sold my Xeldron egg because I didn't notice it was included in the list of eggs. And also, please increase the PC earned from returning legendaries to the server. Chances are nobody is really going to do that, we're all going to put them on the market, but the PC for legendaries is barely any higher than Fluffpaxa and other rares. |
Heartrend's Signature bork "I think we just need to touch on more... personal matters." | |
Member Early Adopter Aug 28th, 2018 Posts: 238 Pixpets: 28 Pixdex: 42 | 5 Years ago Mar 23rd, 2019 - 12:14 PM Nr. 351 #14228 2Perhaps fertilizers for sellback? Most of them are pretty useless except for very particular situations, honestly. (Though I do like the variety.) Even for 1 PC most are impossible to sell. |
Heartrend's Signature bork "I think we just need to touch on more... personal matters." | |
Member Feb 4th, 2019 Posts: 44 Pixpets: 34 Pixdex: 35 | 5 Years ago Mar 23rd, 2019 - 7:08 PM Nr. 352 #14255 1Quote by: @Heartrend Perhaps fertilizers for sellback? Most of them are pretty useless except for very particular situations, honestly. (Though I do like the variety.) Even for 1 PC most are impossible to sell. I second this. I currently have over 60 fertilizers that are taking up space in my inventory but I'm hesitant to just throw them out. If I were to move houses right now I'd have to chuck them all which feels like a waste. |
Lineko's Signature | |
Member Patreon Supporter Dec 26th, 2018 Posts: 107 Pixpets: 204 Pixdex: 35 | 5 Years ago Mar 24th, 2019 - 4:53 AM Nr. 353 #14312 1I think storage boxes need to be reworked. 16 items, or 8 eggs extra really isn't much help when you consider your available inventory spaces in the first place. The system forces people to spend more PPT at inflated pricing to have a decent amount of storage. Considering a lot of the users here love collecting; this is extremely limiting and means we have to choose between either collecting specific things, or actually playing the game to it's fullest... A gallery feature that could house both eggs and items for display, that was available/upgradeable for purchase with PC would be really good, IMO. |
senti's Signature | |
Member Feb 24th, 2019 Posts: 415 Pixpets: 96 Pixdex: 39 | 5 Years ago Mar 24th, 2019 - 5:18 AM Nr. 354 #14316 1Aloevera leaves should be used in some kind of evobar so they'll actually have a use and be marketable at all. |
Ghostybees's Signature | |
Member Early Adopter Sep 8th, 2018 Posts: 382 Pixpets: 122 Pixdex: 43 | 5 Years ago Mar 24th, 2019 - 10:21 PM Nr. 355 #14389 2Now that starter potions are unsellable, it would be nice if the starter pixpet potion was grade 100. I invited a friend to the site and he used it, but didn't find an egg. |
Faeryheart's Signature | |
Member Early Adopter Discord Moderator Forum Super Moderator Game Super Moderator Patreon Supporter Jan 15th, 2018 Posts: 230 Pixpets: 114 Pixdex: 63 | 5 Years ago Mar 25th, 2019 - 7:28 PM Nr. 356 #14470 DUE TO EXISTENCE OF THE SUGGESTIONS BOARD, THIS TOPIC NOW IS CLOSED. EVERYTHING IN HERE STILL WILL BE LOOKED THROUGH AND EVENTUALLY IMPLEMENTED IF POSSIBLE. |
Takkju's Signature No, you are not allowed to do this! And no, don't even ask me if you are allowed to do this! | |
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