Posts Overview
Hoard Mechanic Improvements. (11 Posts and 233 Views) | |
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Member Administrator Dec 5th, 2017 Posts: 1145 Pixpets: 81 Pixdex: 30 | 5 Years ago Mar 4th, 2019 - 4:28 PM Nr. 1 #11946 This thread is to share experience with the hoard mechanic. If you feel like hoards can be improved, I'm glad to hear your suggestions here! |
Member Early Adopter Jun 14th, 2018 Posts: 91 Pixpets: 122 Pixdex: 35 | 5 Years ago Mar 4th, 2019 - 4:44 PM Nr. 2 #11949 5I think the amount of time spent hoarding / resting could perhaps use a revamp. Right now it feels really time-gated and heavily favors PPT and/or people with large amounts of pixpets. I’d definitely look forward to discussing this more though. ! |
Member Jan 11th, 2019 Posts: 518 Pixpets: 241 Pixdex: 115 | 5 Years ago Mar 4th, 2019 - 4:54 PM Nr. 3 #11954 I think the base potions should give more common items unless you pair it with rarity excluder potion. For exemple the special ingredient potion tend to give low rarity potions which are supposed to be at 10% rarity or less and hard to get instead of 90% rarity items like green mushrroms , vanilla pods and oatmeals . |
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Member Patreon Supporter Dec 24th, 2018 Posts: 204 Pixpets: 227 Pixdex: 65 | 5 Years ago Mar 4th, 2019 - 8:28 PM Nr. 4 #11980 1As I prefer the potions in their nerfed state, I'd like to suggest dividing the rarity excluder into two potions, one for Pixpets that is less effective and one for everything else which is more effective. This would hopefully be a good compromise between trying to hunt for certain items and overloading players with rare items. |
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Member Jan 3rd, 2019 Posts: 480 Pixpets: 60 Pixdex: 56 | 5 Years ago Mar 4th, 2019 - 9:03 PM Nr. 5 #11982 2I'm here to say that I agree with Takkju's solution of removing rarity excluders altogether from the game and keeping them as potential prizes so they feel special, and work as originally intended. I feel like if we tried this out, the game may see some interesting balance changes, and if it's not what you're looking for, then we can put them back! |
Member Early Adopter Forum Super Moderator Apr 6th, 2018 Posts: 1564 Pixpets: 322 Pixdex: 157 | 5 Years ago Mar 4th, 2019 - 10:05 PM Nr. 6 #11989 Quote by: @Jelly I'm here to say that I agree with Takkju's solution of removing rarity excluders altogether from the game and keeping them as potential prizes so they feel special, and work as originally intended. I feel like if we tried this out, the game may see some interesting balance changes, and if it's not what you're looking for, then we can put them back! I agree with this. I really, really want legendaries to actually be legendary. xD |
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Member Jan 9th, 2019 Posts: 146 Pixpets: 99 Pixdex: 39 | 5 Years ago Mar 4th, 2019 - 11:33 PM Nr. 7 #11994 2When I originally read the update that nerfed potions I wasn't super happy about it, but @Jelly explained the rational behind it and it makes more sense! My input on this is- 1. Rarity Excluders 2. Other Hoard Improvements [li]I've mentioned this before in the suggestion thread, but I think it's a bummer that you can only get one decorative capsule per hoard as your pet gets to the upper levels and takes longer to come back/rest. Maybe this could (reasonably) increase either per a pixpet's level or with higher grade decoration potions? This amplifies I think if rarity excluders are permanently nerfed, sending a pet on a 2 day hoard and getting a common item you don't need is a bummer! EDIT: Thought about this after I posted! Another idea regarding PPT and SPC - If we don't want to completely disallow the purchase of instant return/rest potions with PPT (because PPT can be converted to SPC), perhaps there can be a limit on how many you can buy within a certain time period? To discourage the ability to spend IRL money on endless hoarding or legend hunting. |
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Member Early Adopter Feb 12th, 2018 Posts: 274 Pixpets: 36 Pixdex: 55 | 5 Years ago Mar 5th, 2019 - 5:01 AM Nr. 8 #12016 Came here to say - we need more pumpkin seeds... However, instead of separating the rarity excluder into two items I think making items and eggs rarer using one would be a better alternative (Maybe three times less likely). This would thus force people to use it with other potions to get what they want if they aren't doing so already because like what Chicken Raptor mentioned, you could probably just use one with a pixpet potion and still end up with a ton of purple mushrooms. |
Member Early Adopter Jan 13th, 2018 Posts: 143 Pixpets: 153 Pixdex: 56 | 5 Years ago Mar 5th, 2019 - 2:34 PM Nr. 9 #12053 3Hoard time could be reduced some more. Also, I think the rarity excluder potion is fine? It's just that there aren't enough pixpets on the site, making it seem too effective when it probably won't be if they add more pixpets. Out of the 25 pets you can hoard, only 15 are 30%< rarity. That's already a really low amount. They're also separated by color, which makes it even easier to find depending on the color. You just gotta pick the color with the least pets in it, like red or orange. I agree with @valtien that the potion should have an extremely rare item needed to make it. That should decrease the amount of legends being found. |
Member Early Adopter Jun 14th, 2018 Posts: 91 Pixpets: 122 Pixdex: 35 | 5 Years ago Mar 5th, 2019 - 3:57 PM Nr. 10 #12058 1Typing on my phone but ... what if the Rarity excluder continued to exist and be craftable BUT only “neutral” rarity excluders (given out as rewards/events/etc) has the ability to find Legendaries as well as the starter pets? You could still nerf the % as well as needed but that might be something to consider. |
Member Early Adopter Discord Moderator Forum Super Moderator Game Super Moderator Patreon Supporter Jan 15th, 2018 Posts: 230 Pixpets: 114 Pixdex: 63 | 5 Years ago Mar 8th, 2019 - 12:35 PM Nr. 11 #12429 1About the Rarity Excluders: Yes I suggested to remove them altogether and make them only available for event rewards. I’m also aware that they sometimes backfire and bring you a non legendary thanks to the RNG. For the events price they’ll be obviously given out as neutral potions (just to clarify it now) and in larger quantities, not only one, depending on the placement (so that the 1st, 2nd and 3rd ranked get those, if the type of the event allows it) If they should stay, they should get nerfed again, since they basically destroy one of the mechanics, PixPet Rarity, which kinda makes those rareness more common than rare pets. And that... kinda defeats the purpose of rare pets. |
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