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FeatureDecorating multiple houses (ft. my awesome image editing skillz once again) (20 Posts and 203 Views)
Topic Tags: houses
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Jan 11th, 2019
Posts: 149
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4 Years ago
May 30th, 2019 - 3:35 PM
Nr. 1 #20938 8
Welcome :)


This idea is about letting players decorate multiple houses and show them on their user profile.

The base idea:

  • You can still only inhabit one house at a time

  • Your profile shows additional houses you own

  • People visiting your profile can click on different houses to look at the rooms in these houses

  • You can decorate the rooms in your other houses just like your inhabited house

  • You can not use the pixpet, plant or pumpkin slots in the additional houses


  • You have to buy "land" to add additional houses to your displayed houses. Placing a bigger house takes up more land. (Not sure about what to name this yet or what measurement to use.. acres? m²? pixpetmeters? What I mean is a starter hut takes up 1 pm² while a villa takes 15 pm² or something like this^^) The cost of "land" increases similar to the cost of inventory space. This is so that people are discouraged to use the additional houses instead of expanding their inventory.


A simple mockup how this could look on the user profile:

The first big house shown is the house you are currently viewing (will start on the house the person is using for plants/pumpkins) and when you click the other houses you will see their rooms.


How this idea could be expanded:

Pixpets could be placed in the additional houses for decoration purposes only. They can not be sent out to hoard

"Towns" - basically being able to decorate our land with our houses, roads, trees, rivers, specilal buildings like parks...

Quote by: @ /hunter-z

And what about the addition of being able to sell decorated houses on the house market? Furnished houses would have a small [Furnished] tag next to them, much like the color tags next to items and pets. And users would be able to check every individual room in a house before making the purchase. Good excuse to get rid of useless old items and sell the house for a higher price lol

Quote by: @ /Cyanide

If we were to implement towns, I also think it would be neat if you could like, choose to display someone else's house. Not the inside, but like, show that it's their house with a name over it or something? So it would be like, showing off your friends and linking to their pages, like some people do in their profiles. Of course, it would have to be accepted by the person you want to be the neighbor of!

Quote by: @ /Moonlace

There should definitely be a new forum topic for users who want to show off their houses! Maybe even contests to see who decorates the best house.



Pros of this idea:
  • Money sink because we will buy (and keep) more houses

  • Less popular deco items will find more use since people will make more experimental rooms

  • People have more to do, decorating all those rooms

  • Fun!



Cons of this idea:
  • The price of "land" needs to be carefully chosen so that people don't use the additional houses instead of inventory space



old version of the topic:


Special thanks to Cyanide and Mercur for proofreading!

let me know what you think^^
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Sep 5th, 2018
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4 Years ago
May 30th, 2019 - 3:48 PM
Nr. 2 #20939 1
Good idea! It would be cool to have more decorating space~

Although if this were a thing, some things would have to be adjusted. I think we would have to get rid of house availability, because there’s not really anything to stop someone rich from buying a whole bunch of limited-availability houses then overselling them. There would have to be a set limit on how many plants/pumpkins could be grown at once, as an influx of high-quality products might mess up the economy. Pet-placing badges may also become redundant and have to be adjusted.

Just my thoughts :P
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Jan 11th, 2019
Posts: 149
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4 Years ago
May 31st, 2019 - 2:03 PM
Nr. 3 #21014
Quote by: @jayxdragon
Good idea! It would be cool to have more decorating space~

Although if this were a thing, some things would have to be adjusted. I think we would have to get rid of house availability, because there’s not really anything to stop someone rich from buying a whole bunch of limited-availability houses then overselling them. There would have to be a set limit on how many plants/pumpkins could be grown at once, as an influx of high-quality products might mess up the economy. Pet-placing badges may also become redundant and have to be adjusted.

Just my thoughts :P


You can already buy limited availability houses and sell them later for a markup when they are in high demand. You can own as many houses as you want I think..
I'm not sure if anyone has done it before but as more people get to the endgame we are more likely to see it. I think this might be one of the reasons why we have limited availability for the houses in the first place though.. we are supposed to use the house market like this^^
I think if a feature like this were to be implement the houses would need to restock more often though, because there would be a higher demand^^

For your other point, that's what I meant with "not the pixpet/pumpkin/plant slots" Obviously you should not be able to grow pumpkins in all of the houses, just one. I would like to be able to place pixpets in the other houses for deco... but we should not be able to send them on a hoard and they should not count towards badges^^
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4 Years ago
May 31st, 2019 - 2:22 PM
Nr. 4 #21015
@MiezMiez I see what you mean! Sorry for not fully understanding on my first reading. I would love to have multiple of my pets on display, even if I couldn't send them hoarding :)
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Jan 11th, 2019
Posts: 149
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4 Years ago
May 31st, 2019 - 2:31 PM
Nr. 5 #21016
Ah, no need to apologize^^ English is not my native language so I could probably have worded it better >.<
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Dec 22nd, 2018
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4 Years ago
Jun 1st, 2019 - 8:31 PM
Nr. 6 #21110
i love this idea! i'd love to use other houses to place my 'non active' pixpets in and to decorate without worrying about slvl boosts!!

i think that overall house avilability would have to be boosted a lot however, because the resell market would drop if people held onto houses. i'm honestly not a fan of the 'house market' anyways tho, so i'd be all for being able to buy more houses, but having most of the houses be 'unlimited' rather than limited when buying!
Member

Jan 11th, 2019
Posts: 149
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4 Years ago
Jul 29th, 2019 - 12:19 PM
Nr. 7 #25226
bumping this because I just moved to the villa and I still don't have enough rooms for all the decorating ideas I have.
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Jun 1st, 2019
Posts: 280
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4 Years ago
Jul 29th, 2019 - 2:14 PM
Nr. 8 #25232
I kinda like the house restock feature, its realistic and provides another way for players to make some money. As for parks and that stuff, new housing could be created with like 2 pixpet slots and 15 plant slots and 1 pumpkin slot. I'd definitely buy that, some people are more focused on farming than hoarding. I support showing extra houses for the people out there who have lots of pixpets,it must suck having your companions in inventory all the time. Maybe decorating houses with trees and other colours and such could be a PPT sink
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4 Years ago
Aug 18th, 2019 - 12:07 PM
Nr. 9 #26864
I really like this idea, this would also make switching between owned houses much easier.

And what about the addition of being able to sell decorated houses on the house market? Furnished houses would have a small [Furnished] tag next to them, much like the color tags next to items and pets. And users would be able to check every individual room in a house before making the purchase. Good excuse to get rid of useless old items and sell the house for a higher price lol

@Komodo I feel like this idea is tag-worthy :) Thoughts? Or would it be too op? Veteran players might take advantage of this to use their spare houses as item dumps.
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4 Years ago
Aug 22nd, 2019 - 8:57 AM
Nr. 10 #27222
Quote by: @hunter-z
I really like this idea, this would also make switching between owned houses much easier.

And what about the addition of being able to sell decorated houses on the house market? Furnished houses would have a small [Furnished] tag next to them, much like the color tags next to items and pets. And users would be able to check every individual room in a house before making the purchase. Good excuse to get rid of useless old items and sell the house for a higher price lol

@/ Komodo I feel like this idea is tag-worthy :) Thoughts? Or would it be too op? Veteran players might take advantage of this to use their spare houses as item dumps.


Thank you for the idea! I think this would be a great for people who are not confident in their decorating skills or don't have the patience but still want pretty houses. Also great for exchanging ideas^^

As for item dumps... yes, that's the only problem I see too :/ however they still have to buy the house.. maybe they would also have to buy the 'land' for the house?
I think then we would have to think about wether or not we want the system to encourage buying/decorating smaller houses or not. If I could decorate 5 smaller houses for the price of one villa I would do it. But if every plot of land would cost the same I think I would just decorate a bunch of villas..
I think I would like a system where we are encouraged to decorate smaller houses better since it would yield many different ideas and newer players would not feel as left out. In fact it would be good for them since more people would buy their old/small houses on the house market xD


I'm glad to see that at least a few people are interested in this idea^^ I think I will rework this topic a little to add in all the new ideas, give it a nicer look and promote it a little more.
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Apr 14th, 2019
Posts: 347
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4 Years ago
Aug 22nd, 2019 - 10:32 AM
Nr. 11 #27231
Big support! I absolutely adore the towns part especially; it reminds me of Animal Crossing: New Leaf, where you get a lot of control over decorating the town!

If we were to implement towns, I also think it would be neat if you could like, choose to display someone else's house. Not the inside, but like, show that it's their house with a name over it or something? So it would be like, showing off your friends and linking to their pages, like some people do in their profiles. Of course, it would have to be accepted by the person you want to be the neighbor of!
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Dec 1st, 2018
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4 Years ago
Aug 22nd, 2019 - 12:23 PM
Nr. 12 #27236
Some really nice ideas here. I confess, I like collecting the houses and would love to make a little village or something like that. Decorating is also a favourite of mine and making more designs around ideas would be fun. It also would encourage more item ideas, as currently I find space limited and have to think about how item ideas will fit the theme I currently have.
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Jul 14th, 2019
Posts: 155
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4 Years ago
Aug 22nd, 2019 - 8:38 PM
Nr. 13 #27281
How about instead of buying a certain amount of land, you buy just a plot you have to upgrade?

All houses you can buy can be put in categories.

Small (2 house parts)
|
v
Medium (4-5 house parts)
|
v
Large (6-7 house parts)


So you can only place a small house first and if you want a bigger one, you have to upgrade the plot first, this would make it easier and would not over complicate things, for users & devs alike.
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Done by Evianrei
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Jan 11th, 2019
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4 Years ago
Aug 22nd, 2019 - 10:30 PM
Nr. 14 #27291
Quote by: @Yubelchen
How about instead of buying a certain amount of land, you buy just a plot you have to upgrade?

All houses you can buy can be put in categories.

Small (2 house parts)
|
v
Medium (4-5 house parts)
|
v
Large (6-7 house parts)


So you can only place a small house first and if you want a bigger one, you have to upgrade the plot first, this would make it easier and would not over complicate things, for users & devs alike.

I'm don't know if this is easier to implement but for me personally I find this version more complicated^^' I think just comparing two numbers (number of land you have left and number of land a new houses takes up) is much more straight forward.

The purpose of the land costing pc is so that people don't use the houses as additional storage. So the important thing is that the cost correlates to the size of all rooms combined instead of just the number of rooms^^. For instance a villa is much bigger than a apartment even though it has only one room more^^

So it could be done with plots but the upgrades should really be for almost every house.

The biggest downside I see with this is that it is less flexible for players. If you had a second villa and you want to go back to having two farmhouses instead.. you will have to buy and upgrade another plot to place both of them, whereas if you just have a certain amount of land you can remove your villa and just place the two farmhouses^^
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Jul 14th, 2019
Posts: 155
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4 Years ago
Aug 22nd, 2019 - 11:07 PM
Nr. 15 #27298
Quote by: @MiezMiez
Quote by: @Yubelchen
How about instead of buying a certain amount of land, you buy just a plot you have to upgrade?

All houses you can buy can be put in categories.

Small (2 house parts)
|
v
Medium (4-5 house parts)
|
v
Large (6-7 house parts)


So you can only place a small house first and if you want a bigger one, you have to upgrade the plot first, this would make it easier and would not over complicate things, for users & devs alike.


I'm don't know if this is easier to implement but for me personally I find this version more complicated^^' I think just comparing two numbers (number of land you have left and number of land a new houses takes up) is much more straight forward.

The purpose of the land costing pc is so that people don't use the houses as additional storage. So the important thing is that the cost correlates to the size of all rooms combined instead of just the number of rooms^^. For instance a villa is much bigger than a apartment even though it has only one room more^^

So it could be done with plots but the upgrades should really be for almost every house.

The biggest downside I see with this is that it is less flexible for players. If you had a second villa and you want to go back to having two farmhouses instead.. you will have to buy and upgrade another plot to place both of them, whereas if you just have a certain amount of land you can remove your villa and just place the two farmhouses^^


It would acually be the same as i cant imagine that a villa would take up more land that two farms (with barn included!) with just 3 more rooms. So either way you are forced to upgrade land/plot, if we go with RL standards. The graphic of the house doesnt really fit anything you would call a villa, its more a school or a large apartment building from the looks of it?

Also it should be logical that a smaller house fits in a larger plot, so upgrading all your plots is the way to go anyway (which should be able to be done while the house is placed), should have made that clear.

On that note: An apartment lacks the width of a villa but has more hight, RL again, so you can place more apartments than anything else and end up with MUCH more land left & numbers of rooms to decorate, as pumpkin/plant/pixpet spots dont matter.

Again, with RL standards as if we go with house parts a villa is equal to an apartment, as the difference is just one house part.
But if you could have 9 villas which have 63 house parts, you can have 10 apartments which take 60 house parts and dont get me started with the Starter House & any 2 house parts house xD Oh my Grima!

This might create a shortage of apartments/smaller houses when players want more rooms to have them themed instead of space to play with and overuse them as storage, as everyone will fear.

(using RL because we all can play with that)

Both has pros and cons, but different ways of implementing it helps polish the general idea i think as we should figure out the most perfect way to balance it.

Which brings me to a few question:
How many houses should you be able to have, whats the limit?
Is there a general limit of land?
How much in villas, as they are the biggest house we can currently have?
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4 Years ago
Aug 23rd, 2019 - 9:31 AM
Nr. 16 #27335
Quote by: @Yubelchen
...


It would acually be the same as i cant imagine that a villa would take up more land that two farms (with barn included!) with just 3 more rooms. So either way you are forced to upgrade land/plot, if we go with RL standards. The graphic of the house doesnt really fit anything you would call a villa, its more a school or a large apartment building from the looks of it?

Also it should be logical that a smaller house fits in a larger plot, so upgrading all your plots is the way to go anyway (which should be able to be done while the house is placed), should have made that clear.

On that note: An apartment lacks the width of a villa but has more hight, RL again, so you can place more apartments than anything else and end up with MUCH more land left & numbers of rooms to decorate, as pumpkin/plant/pixpet spots dont matter.

Again, with RL standards as if we go with house parts a villa is equal to an apartment, as the difference is just one house part.
But if you could have 9 villas which have 63 house parts, you can have 10 apartments which take 60 house parts and dont get me started with the Starter House & any 2 house parts house xD Oh my Grima!

This might create a shortage of apartments/smaller houses when players want more rooms to have them themed instead of space to play with and overuse them as storage, as everyone will fear.

(using RL because we all can play with that)

Both has pros and cons, but different ways of implementing it helps polish the general idea i think as we should figure out the most perfect way to balance it.

Which brings me to a few question:
How many houses should you be able to have, whats the limit?
Is there a general limit of land?
How much in villas, as they are the biggest house we can currently have?

The cost of land is so that people don't use the additional houses instead of item storage. That's why I think it should depend on the amount of space a house gives you for placing items and not the amount of rooms or rl standards^^ A villa has 296 tiles and a farmhouse 121, which means a villa offers more than two times as much space as a farmhouse.

Imo it's important to discourage people from wanting to have only the biggest houses (or everyone wanting the same houses in general) while simutaneously letting them have the freedom to create the town that fits their lore. A limited number of 'slots' would sooner or later lead to people filling them all up with the biggest houses. And once you upgraded a slot you are less likely to replace the house with a smaller one.
The cost of land could rise with the size of your town though. This would not mean a real limit but would slow down the pocess of adding more a lot after a certain number^^

I definitely agree that this part needs to be well-conceived before implementing^^ I'm glad this topic gets more traction now^^ (I guess more people are in the endgame now with little to do xD)
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4 Years ago
Aug 23rd, 2019 - 10:41 PM
Nr. 17 #27410
i don't have anything constructive to add but PLEASE i have so many room ideas and no space to put them all
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4 Years ago
Aug 25th, 2019 - 12:56 AM
Nr. 18 #27494
Oh wow, I’m not really into the entire decor aspect of this site, but if this was implemented I’d love to possibly recreate certain places or make an entire house with a theme or specific color scheme. At first glance it did seem like a bit too much of a departure from the main gameplay of the site, but that may just be me. Also!! There should definitely be a new forum topic for users who want to show off their houses! Maybe even contests to see who decorates the best house.
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4 Years ago
Aug 25th, 2019 - 8:35 AM
Nr. 19 #27509
Quote by: @Moonlace
Oh wow, I’m not really into the entire decor aspect of this site, but if this was implemented I’d love to possibly recreate certain places or make an entire house with a theme or specific color scheme. At first glance it did seem like a bit too much of a departure from the main gameplay of the site, but that may just be me. Also!! There should definitely be a new forum topic for users who want to show off their houses! Maybe even contests to see who decorates the best house.

Oh I love the idea of contests! We could make a topic but not everyone uses the forum so a site feature would be better^^ I will add that idea to the first post, thank you for your input (:
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4 Years ago
Sep 30th, 2019 - 11:40 PM
Nr. 20 #29721
*tiny bump*
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