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I suppose death is inevitable, anyways. (33 Posts and 387 Views) (Closed) | |
Topic Tags: RIP Pixpet we will miss you, goodbye old friend | |
Member Jun 15th, 2019 Posts: 59 Pixpets: 192 Pixdex: 62 | 2 Years ago Dec 1st, 2021 - 1:32 AM Nr. 21 #42572 4Potion monetization would be terrible. I hope it doesn't happen. It's just greed when devs sell the solution to problems that they design. |
Member Oct 12th, 2021 Posts: 49 Pixpets: 1 Pixdex: 84 | 2 Years ago Dec 1st, 2021 - 1:39 AM Nr. 22 #42573 1Quote by: @inked @TheSilverSword I think I disagree really heavily regarding potion monetization. The first thing my friend said to me when I introduced them to the game was "Does this game force you to pay money to speed things up?" and when I said no, they said "Oh thank God, I thought this was going to be like one of those money grabby mobile games. I would've quit in the tutorial haha." There are so many cooler monetization options that could be just as incentivizing if not more so, without making a pay-to-win feature and forcing people who can't pay for tickets to have to wait.. literally a day to just swap out to a different pixpet if they want to. I think a ticket decoration catalogue or the ability to list things for tickets in the auction house would help way more than monetizing too aggressively on speed-up potions. I both agree and disagree. Honestly I don't like the idea of monetizing the potions either, but I don't entirely agree with them existing in the first place (main reason I'm glad they exist is the very thing you mentioned of swapping pets) And unfortunately, the mobile game comparison is apt- this sort of waiting mechanic is very reminiscent of mobile games, there's no disguising or sugar-coating that. The question is whether the game is artificially inflated for the sake of driving you to spend that premium currency. They very nature of how you buy those speed-ups can definitely paint the perception of the game. I also feel like hoards shouldn't go over a max of 24 hours and that pets should be allowed to be put back in the inventory during resting periods, the second being one that especially annoyed me when I was trying to move houses. Overall, though, the super potions for hoard returns and such haven't really been good in my eyes, as I feel like having them has more stunted my progress on site spending coins to get them. Obviously this is first and foremost a ME problem, my own impatience and how it interacts with a gameplay mechanic, and I know exaclty why it exists, more just an explanation for my biggest reason I don't like them. If you could put pets back in your inventory during rest/move hoarding pets directly into a new house without having to wait for them to get back and rest to move them, then I wouldn't see the need for them at all, as I feel like they interfere with the main gameplay loop more than anything else. Primarily I was making the 'potions for tickets' argument from the place of what we have on the site RIGHT NOW that would make tickets worth being a thing to spend money on. If we're talking making different things to spend tickets on, then I completely agree with simply nixing super pixcoins and allowing all potions to be purchased with regular coins. As it is, there's not a ton to spend tickets on at the moment, with the best thing being storage space and if you don't like the decorations, that's it. Quote by: @Kudamon Potion monetization would be terrible. I hope it doesn't happen. It's just greed when devs sell the solution to problems that they design. Well that's the question, though, isn't it? Whether it would be a good change or not aside, can you say that "Selling the solution to a problem you designed" would be the case considering the game was designed with wait from the start? Along with, again, the whole waiting and checking in being the main gameplay loop, so would wait even be a so-called problem with the game in and of itself? Because there IS a difference between a gameplay aspect a person doesn't enjoy and an actual gameplay problem. Though I guess even if I feel like that's a critical question in a discussion of this sort of thing, the effect would be people seeing it as greed regardless, because people tend to assume that sort of thing these days. With good reason, considering the pattern of other games and game developers, but still. |
Member Sep 19th, 2021 Posts: 90 Pixpets: 102 Pixdex: 62 | 2 Years ago Dec 2nd, 2021 - 8:32 AM Nr. 23 #42711 3@TheSilverSword I adore this game but even I would be forced to stop playing if there was absolutely no way to bring Pixpets back from hoards. The game can still be playable by passive players AND active players if we keep them. If we get rid of them, we lose the latter. |
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Member Early Adopter Jan 30th, 2018 Posts: 74 Pixpets: 219 Pixdex: 71 | 2 Years ago Dec 2nd, 2021 - 4:43 PM Nr. 24 #42721 6I entirely disagree that it's dying. In my unique experience, it's merely leveled off, and site activity is low because this isn't exactly meant to be a full-attention game. This is something you poke at every now and then to maintain your pets and plants and expand your collections. It's not like Neopets with a giant team of developers and artists that are constantly making new games and site-wide events to keep the players actively engaged for as long as possible. That being said, I do have a somewhat unique perspective being at the top of the sponsor list in that I get a lot of pet interactions from accounts that I've never seen nor interacted with myself. I get new accounts coming through my feed all the time, multiple per month, and that number has stayed relatively steady for the past 2 years of sponsoring the site. Once the new accounts stop rolling through, I'll agree that it's dying, but until then, it'll be business as usual; a passive game for people to enjoy slowly. It's very engaging up front when everything is new, and tapers off over time as the grind settles in. I go through bouts of active and inactive, myself. Some months I'm really engaged every day, and other months I barely see the home page. It happens! |
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Member Early Adopter Feb 24th, 2018 Posts: 161 Pixpets: 174 Pixdex: 141 | 2 Years ago Dec 9th, 2021 - 5:20 AM Nr. 25 #42852 4I'm also in the "its not dying its just a slow game" camp. ive been on dying websites. ive been on websites abandoned by the owners that are just languishing away. ive been on websites where the few remaining users try to help the staff stay afloat in any way they can and it just doesnt work. pixpet is the type of game where you pop in once or twice a day to make sure things are running smoothly and go about your business. yeah you can spend hours playing adventure or chatting on the forums but thats not the main bulk of the game imo. Even then you have to consider. Forums in general are less popular than they were years ago, pet sites are less popular than they were years ago... it is what it is! no need to pull out the ol "woe is me the site is gone" thread like they have every other month on gaiaonline (which, by the way, also isn't dead) that gets downvoted into dust |
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Member Nov 20th, 2018 Posts: 10 Pixpets: 71 Pixdex: 21 | 2 Years ago Dec 9th, 2021 - 3:58 PM Nr. 26 #42865 5I know I don't use the forums often, but hard agree on super potion monetization being an awful idea. Super Pixcoins are a pain to obtain and I wouldn't be against getting rid of them, but I'd want a way to obtain Super Potions as a F2P. If my options were made even more limited as someone who mainly plays the game and rarely uses the forums, I'd feel crushed. Especially if it were a 'feature' that there was once a pay-less solution to. |
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Member Aug 31st, 2019 Posts: 263 Pixpets: 68 Pixdex: 70 | 2 Years ago Jan 14th, 2022 - 4:24 AM Nr. 27 #43471 1@pio I'm curious: what are your opinions on this subject? Do you think that Pixpet is slowly dying, or do you feel that it's not dying, just going a bit slower than it used to be? |
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Member Jan 4th, 2022 Posts: 49 Pixpets: 68 Pixdex: 82 | 2 Years ago Jan 14th, 2022 - 7:10 AM Nr. 28 #43477 5I'm guessing I'm not the only new member, and if new people are coming it's probably not all dead. I really liked the idea of contests, and I am an artist though I haven't posted anything here yet. I think if I tried to draw something while I'm neck-deep in a knitting project it would come out rushed and sloppy, since the whole time I'd be wanting to get back to the knitting project. That's a tangent, though, sorry! Being a smallish site with aspects that require patience isn't such a bad thing. I used to play Gaia Online a long time ago and so many of the forums there were so rushed it was hard to keep up. I prefer being able to actually keep up with the threads/topics/whatever to something too fast paced. |
Member Apr 28th, 2020 Posts: 168 Pixpets: 99 Pixdex: 42 | 2 Years ago Jan 14th, 2022 - 6:06 PM Nr. 29 #43483 4Alright! (man I went to bed early and I feel like the entire forums just caught on fire lol, ever see that meme from the show community? the one where troy walks in with the pizza and everything is, as i said, on fire? that's me rn lol) so I'm gonna try to section this as well as a can to make it understandable, so here we go! issue #1- is pixpet dieing? issue #2- is komodo shirking his dev duties issue #3- is there something fundamentally wrong with pixpets gameplay loop/design issue #4- does there need to be an overhaul of the currency system? issue #5- contests ext also sorry for the late reply, its quarter-end crunch time lol. |
Member Apr 14th, 2019 Posts: 347 Pixpets: 254 Pixdex: 76 | 2 Years ago Jan 16th, 2022 - 12:18 AM Nr. 30 #43493 7i honestly enjoy pixpet as a rather passive game. i agree it could have more options for those that want to play it actively (though the adventure helps a lot with that), but i personally don't have too much time to spend on it, since i work full-time. i enjoy just logging on twice or so a day, and then sometimes being on longer to organize and such |
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Member May 20th, 2022 Posts: 21 Pixpets: 44 Pixdex: 46 | 1 Year ago Jun 20th, 2022 - 5:36 AM Nr. 31 #44994 2lmfao i just got here (as in i'm new to this site) and find it enjoyable despite the slowdown on updates and events. i thought you were really just supposed to just come in and play this game passively? at the moment of speaking, the coders and staff are currently away recovering from covid and i'm am experienced indie stuff enjoyer so i'm used to things being slow lmfao |
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Member Aug 31st, 2019 Posts: 263 Pixpets: 68 Pixdex: 70 | 1 Year ago Jun 20th, 2022 - 4:41 PM Nr. 32 #44998 1Ever since the release of Pixpals (and even before that), this site's activity seems to have picked up @BK47, sorry to bother you, but can you please lock this topic? |
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Member Early Adopter Forum Super Moderator Apr 6th, 2018 Posts: 1564 Pixpets: 322 Pixdex: 157 | 1 Year ago Jun 20th, 2022 - 6:54 PM Nr. 33 #44999 Quote by: @Pudding2019 Ever since the release of Pixpals (and even before that), this site's activity seems to have picked up @BK47, sorry to bother you, but can you please lock this topic? Done! |
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